Intaglio

5 replies to this thread. Most Recent

Mike Adams

13 Aug 2010, 1:43 pm

Textures

I have read the manual about using textures, but I feel no wiser. Is there a tutorial available on-line?

Thanks

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Frank

13 Aug 2010, 1:52 pm

Open the Texture palette by clicking the little triangle. Now click the “+” button and give a name. Click “OK” and a few new option will appear. After loading an image texture for example you can use it as “Fill”. Hope you get the idea.

Cheers

Frank

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Mike Adams

13 Aug 2010, 2:46 pm

On 13 Aug 2010, 1:52 pm, Frank wrote:

Open the Texture palette by clicking the little triangle. Now click the “+” button and give a name. Click “OK” and a few new option will appear. After loading an image texture for example you can use it as “Fill”. Hope you get the idea.

Cheers

Frank

Thanks for the help. I have an image captured in the Texture window box, but I am baffled as to how I access it during the Fill operation. If I go to the color palette I can access files under the Spectrum option, but I see nowhere that allows me to get to the Textures

On 13 Aug 2010, 1:52 pm, Frank wrote:

Open the Texture palette by clicking the little triangle. Now click the “+” button and give a name. Click “OK” and a few new option will appear. After loading an image texture for example you can use it as “Fill”. Hope you get the idea.

Cheers

Frank

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Frank

13 Aug 2010, 2:54 pm

Well - choose a path or object first you want to fill and click the little square showing your texture as a preview. Very simple - same operation like filling a square.

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Mike Adams

13 Aug 2010, 3:10 pm

On 13 Aug 2010, 2:54 pm, Frank wrote:

Well - choose a path or object first you want to fill and click the little square showing your texture as a preview. Very simple - same operation like filling a square.

Ah-ha! I had been trying to do it using the Fill command. I didn’t realize that simply clicking on the texture itself did it in one step.

Many thanks

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abrax

13 Aug 2010, 5:37 pm

Hey guys, don’t You think that there should be more transformations available for the textures than simple “scale to fit” and “transform with graphics”? It feels weird when I want to place texture accurately. I can set the texture with correct height, but width is too short, I can’t really oversize a texture in any other way than clicking “scale to fit” … But in this case it is much too big…

Am I missing something? How do You do it?

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